[image 00843] Call for Papers: IEEE PacificVis 2015 (April 14-17, 2015, Hangzhou, China)

Shigeo Takahashi shigeo @ k.u-tokyo.ac.jp
2014年 9月 14日 (日) 13:08:34 JST


image-ML の皆様
(既にお受け取りになられていた場合にはご容赦ください)

東京大学の高橋成雄です.

環太平洋地区の可視化の国際会議 IEEE Pacific Visualization
Symposium (PacificVis) が,来年は4月に中国・杭州にて開催の予
定です.PacificVis は現在,VisWeek(米国本土),EuroVis(欧州)と
並んでIEEEが主催(共催) する可視化関連三大国際会議の一角を占め
ております.

下記のCFPにありますとおり,選定された優秀な技術論文は,国際論
文誌 IEEE TVCG へ拡張版の投稿が推薦されるシステムもあります.
締め切りが迫っておりますが,ぜひ奮って最新の成果をご投稿いた
だけますよう,よろしくお願い申しあげます.

============================================================
Call for Papers

(Apologies for receiving multiple copies)

IEEE PacificVis 2015
April 14-17, 2015  Hangzhou, China
Website: http://www.pvis.org/
	 http://www.cad.zju.edu.cn/home/pvis2015/

Full paper submission deadline: 	Sep. 26, 2014, 11:59pm (PDT)
-----------------------------------------------
IEEE Pacific Visualization 2015
April 14-17, 2015  Hangzhou, China
Website: http://www.pvis.org/
	 http://www.cad.zju.edu.cn/home/pvis2015/

Call for Papers

The 8th IEEE Pacific Visualization Symposium (PacificVis
2015) will be held in Hangzhou, China during April 14 to 17,
2015. Visualization has become an increasingly important
research area due to its wide range of applications in many
disciplines. PacificVis is an IEEE sponsored international
visualization symposium held in the Asia-Pacific region,
with the objective to foster greater exchange between
visualization researchers and practitioners, and to draw
more researchers in the Asia-Pacific region to enter this
rapidly growing area of research.

PacificVis is a unified visualization conference, welcoming
all areas of visualization research such as: information,
scientific, graph, security, software and
bio-visualization. Authors are invited to submit original
and unpublished research and practical applications in all
areas of visualization. We encourage papers in any new,
novel, and exciting research area that pertains to
visualization.

All submitted papers will go through a two-stage review
process to guarantee the publication of high-quality
papers. All papers accepted by IEEE Pacific Visualization
2015 will be published in hardcopy proceedings by IEEE and
also included in the IEEE Digital Library. Selected research
papers of outstanding quality will be invited to submit an
extended version to IEEE Transactions of Visualization and
Computer Graphics.

Important Dates

*         Full Paper Submission Deadline: Sep. 26, 2014, 11:59pm (PDT)
*         Notification of First Reviewing Cycle: Nov. 21, 2014
*         Revised Paper Submission Deadline: Dec. 11, 2014
*         Notification of Second Reviewing Cycle: Jan. 12, 2015
*         Camera Ready Paper Submission: Jan. 19, 2015

Topics

Authors are invited to submit original and unpublished
research and practical applications in all areas of
visualization. Suggested topics include, but are not limited
to:

Visualization application areas:
*         statistical graphics and mathematics
*         financial, security and business visualization
*         physical sciences and engineering
*         earth, space, and environmental sciences
*         geographic/geospatial/ terrain visualization
*         molecular, biomedical, bioinformatics and medical visualization
*         text, documents and software visualization
*         social, ambient and information sciences
*         education and everyday visualization
*         multimedia (image/video/music) visualization
*         any other non-spatial data or spatial data that is visualized with a new spatial mapping

Data focused visualization research:
*         high-dimensional data and dimensionality reduction and data compression
*         multidimensional multi-field, multi-modal, multi-resolution and multi-variate data
*         causality and uncertainty data
*         time series, time varying, streaming and flow data
*         scalar, vector and tensor fields
*         regular and unstructured grids
*         point-based data
*         large scale data (petabytes, ...)

Technique focused visualization research:
*         volume modeling and rendering
*         extraction of surfaces
*         topology-based and geometry-based techniques
*         glyph-based techniques
*         integrating spatial and non-spatial data visualization
*         machine-learning approaches

Graph and network visualization research:
*         design and experimentation of graph drawing algorithms
*         techniques, interfaces and interaction methods for graphs, trees, and other relational data
*         visualization of graphs and networks in application areas (e.g., social sciences, biology, geography, software engineering, circuit design, business intelligence)
*         interfaces and interaction techniques for graph and network visualizations
*         Benchmarks and experimental analysis for graph visualization systems and user interfaces

Interaction focused visualization research:
*         icon- and glyph-based
*         focus + context
*         animation
*         zooming and navigation
*         linking + brushing
*         coordinated multiple views
*         view-dependent visualization
*         data labeling, editing and annotation
*         collaborative, co-located and distributed
*         manipulation and deformation
*         visual data mining and visual knowledge discovery

Impirical and comprehension focused visualization research:
*         visual design and aesthetics
*         cognition and perception issues
*         cognitive studies on graph drawing readability and user interaction
*         presentation, dissemination and storytelling
*         design studies, case studies and focus groups
*         task and requirements analysis
*         metrics and benchmarks
*         evaluations of all types: qualitative, quantitative, laboratory, field, and usability studies
*         validation and verification
*         perception theory including such factors as color texture, scene, motion perception, perceptual cognition

System focused visualization research:
*         novel algorithms and mathematics
*         mobile and ubiquitous
*         taxonomies and models
*         methodologies, discussions and frameworks
*         visual design, visualization system and toolkit design
*         illustrative visualization
*         data warehousing, database visualization and data mining
*         collaborative and distributed visualization
*         mathematical theories for visualization

Hardware, Display and Interaction Technology:
*         large and high-res displays
*         stereo displays
*         mobile and ubiquitous environments
*         immersive and virtual environments
*         multimodal input (touch, haptics, voice, etc.)
*         hardware acceleration
*         GPUs and multi-core architectures
*         CPU and GPU clusters
*         distributed systems, grid and cloud environments
*         volume graphics hardware

Submission

Original unpublished papers of up to 8 pages (two-column,
single-spaced, 9 point font, including figures, tables and
references) are invited. Manuscripts must be written in
English, and follow the formatting
guidelines <http://www.cs.sfu.ca/~vis/tasks/camera.html>. 
DOC <http://www.cs.sfu.ca/~vis/Templates/word_conf_vgtc_12.zip>
and
LaTeX <http://www.cs.sfu.ca/~vis/Templates/latex_conf_vgtc_080216.zip>
templates are available. Reviewing will be double blind, so
please remove all author and affiliation information from
submissions and supplemental files. Please substitute your
paper'sID number for the author name. Papers should be
submitted electronically in Adobe PDF format. Please provide
supplemental videos in QuickTime MPEG-4 or DivX version 5,
and use TIFF, JPEG, or PNG for supplemental images.

Submission system : 
https://precisionconference.com/~vgtc<https://precisionconference.com/~vgtc>

Sincerely,
Shixia Liu, Gerik Scheuermann, and Shigeo Takahashi
IEEE PacificVis 2015 Program Co-Chairs


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